- Sims 3 Resource.cfg File Download
- The Sims 3 Original Resource.cfg File
- Sims 3 Resource.cfg File Download
- The Sims 3 Resource.cfg File
- Sims 3 Resource.cfg File
The Resource.cfg file determines the order in which content loads. That which has a higher priority rating loads later in the startup sequence. That's why, in the rare cases we are instructed to by developers, we are told to put certain files within Overrides rather than Packages so that the higher priority files overwrite the lower ones when. Make a new folder in Documents The Sims 3 folder. Name it “Mods” In that folder make 2 more folders – name them Packages and Overrides respectively. Copy the “Resource.cfg” file printed below and paste in a new Notepad document. Save this document to the new Mods folder as a text document, with the following name “Resource.cfg”.
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Sims 3 Game Help Categories: | |
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Custom Content | Installation | Gameplay Guides | Technical & Graphics Issues |Miscellaneous Issues | |
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If you have tried the instructions to install Sims 3 package files and the suggested test file (Rick's no intro mod) is not working in your game...
Step 1: Double Check!
If you actually follow the steps correctly from start to finish, your custom content WILL work! If it doesn't work, you did something wrong!
Go through the Installing Sims 3 Package Files FAQ again. Double check the following:
Updated?
Is your game updated to the 1.12 patch or later? Verify your game version in the Launcher and update/patch your game if it's not patched!
In Documents - NOT Program Files?
Are you sure you're putting things in the right place? It goes under My Documents - nothing should be under Program Files!
Folder Names Correct?
Double-check the folder names:
- Under My DocumentsElectronic ArtsThe Sims 3 you should have a folder called 'Mods' - big M, little s.
- Inside that Mods folder (My DocumentsElectronic ArtsThe Sims 3 you should have a folder called 'Packages' - big P, little s.
Resource.cfg Name & Location?
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Double-check the Resource.cfg file. It should be inside your My DocumentsElectronic ArtsThe Sims 3Mods folder (alongside the Packages folder) and is called Resource.cfg - big R, little e, not 'Resources' but 'Resource' and it should say .cfg on the end. Make sure you have file extensions showing so you see stuff like .cfg, .package, .rar, and so forth - if you see Resource.cfg on that file but you don't see .whatever on other files, it's probably actually called Resource.cfg.txt - make sure you turn on showing file extension (Identifying File Types section).
Right-click on Resource.cfg and check Properties. Is the file name Resource.cfg or Resource.cfg.txt or something else? It should just be Resource.cfg
Resource.cfg Contents?
Double-double check the Resource.cfg file. It's probably easiest to just delete the one you have and replace it with this one: http://skuld.modthesims.info/Resource.cfg - if the contents of your Resource.cfg are wrong then even if it's named right, it won't work! Both the name and contents of the link just given are correct.
Test File?
Make sure you are using the suggested test file, Rick's No Intro Mod and that you have unzipped it into My DocumentsElectronic ArtsThe Sims 3ModsPackages. It should be the only file in that folder, and once unzipped, it should be called 'nointro.package'
Step 2: Delete Cache Files
It can be helpful to delete your cache files, so the game regenerates fresh ones, whenever you've added or removed custom content:
Step 3: Collect Info for Help
If you have verified the above points in Step 1 and deleted your cache files in Step 2, then the nointro mod (and thus any other .package format content) should be working. But if it's not, maybe you've missed something. In that case, it may be helpful to get another set of eyes looking at your custom content setup to figure out where you've gone wrong.
For this, you will need to post a new thread of your own in the Sims 3 Help Forums on MTS. Note that there is a separate subforum if you are on a Mac.
You MUST include ALL of the following info in your post:
Game Version(s)
- If you're using Windows:Find your game version (Windows)
- If you're using a Mac:Find your game version (Mac)

Copy and paste the indicated line from the skuversion.txt or info.plist from the following locations, for whichever games you have (adapt as appropriate for OSX):
- C:Program FilesElectronic ArtsThe Sims 3GameBin
If you are on a 64-bit operating system, then it'll be in 'Program Files (x86)' rather than just plain Program Files.
You can fill in this little form with your game versions:
The Sims 3: GameVersion =
Just copy-paste the form above into the text of your new post and fill in each line. For any you don't have installed, just put 'not installed' so we know you don't have it.
Resource.cfg
Open your DocumentsElectronic ArtsThe Sims 3ModsResource.cfg file in Notepad and copy-paste its contents alongside the form with your game version(s) into the text of your new post.
Screenshots
Take a screenshot of the following locations:
- DocumentsElectronic ArtsThe Sims 3
- DocumentsElectronic ArtsThe Sims 3Mods
- DocumentsElectronic ArtsThe Sims 3ModsPackages
Make sure you set your folder view to Details mode and expand out the Name and Type columns so they're fully readable.
On your new post in Help, click 'Go Advanced' and use Manage Attachments to attach your images to your post. If it says the images are too big, just upload them to MYP and copy-paste the links into the text of your post.
If you don't know how to take screenshots, see: Game Help:Screenshots
Step 4: Post Help Thread!
If you have collected ALL of the above information:
- Your versions for all packs installed and the base game
- The contents of your Resource.cfg
- Screenshots of the three folders under Documents
... then you are ready to post a new thread in the Sims 3 Help Forums. Our Help staff can look at the information given and figure out what you might be doing wrong that's keeping your custom content from working.
If you are stuck on collecting any of the needed information, you can leave it out but please let us know exactly what you are stuck on and don't understand, and we can explain further so you can provide the needed information. Remember, we don't have a crystal ball, or access to your computer - providing the necessary information means we can help you solve your issues!
Sims 3 Game Help Categories: | |
---|---|
Custom Content | Installation | Gameplay Guides | Technical & Graphics Issues |Miscellaneous Issues | |
MTS Help Q&A Forums |
If you are trying to mod your Sims 3 but do not know how you have come to the right place as I will show you how to install Sims 3 mods today. It is not a complicated process, but there are some key steps to make it work, so continue reading if wish to learn how to set up Sims 3 mods.
Install Sims 3 Mods Package Files/Setup and Files
If you are looking for great Sims 3 mods and do not know which ones to download, you can check our best Sims 3 mods article and decide from there.
Before Starting
If you installed custom content like mods or hacks before by using the Helper Monkey/Monkey Bars, first you need to uninstall Monkey Bars/Helper Monkey and delete all the old framework files from your The Sims 3 path files. Also, you need to install the latest versions of the mods you are planning to download, so check the pages of the mods just in case they may have moved the newest version to somewhere else. If you do not do these 2 steps correctly, your custom content may not work.
Make Your Game Accept Custom Content
The DocumentsElectronic ArtsThe Sims 3 folder – note the contents are folders like DCBackup, DCCache, InstalledWorlds, Saves, etc. (click the image for full size)
Go to The Sims 3 Folder in My Documents: NOT in Program Files!
Before you try to mod your game, you need to make your game accept custom content. First of all, download FrameworkSetup.zip.
Now, carry that file into the directory of The Sims 3 in My Documents. The default location of that directory is as follows for different operation systems:
Windows Vista/7: C:UsersDocumentsElectronic ArtsThe Sims 3
Mac OS: /Users//Documents/Electronic Arts/The Sims 3/
Extract the Files
Extract the FrameworkSetup.zip file you just downloaded by right-clicking on the FrameworkSetup.zip file and choosing Extract Here. A new folder called “Mods” will now appear.
Check the New Folders
Open the Sims 3 Mods folder. It should look like the picture above. There should be two folders, one called “Overrides” and other one called “Packages”, and one file called Resource.cfg. Open the folder called “Packages”.
There should be two files in the “Packages” folder inside the Mods folder: NoBuildSparkles.package and nointro.package. If they are there, this means you completed the most important step, which is the setting up your game to accept custom content.
Test the Mods
Sims 3 Resource.cfg File Download
Test if the packages are working properly. NoBuildSparkles.package and nointro.package are already two mods installed for you to test things out, so launch your game and see if they are working properly.
nointro.package: As you can understand from its name, No Intro completely skis the EA Intro video before the game menu, so you can see very quickly if you set up properly to install mods.
NoBuildSparkles.package: In the native game, there is a small sparkles effect whenever you build something. Nobuildsparkles completely eliminates that. Go play the game and build something; if no sparkles effects appear, it means your mods are working in-game. Congratulations!
If they are not working as intended, you need to start over. Delete the Mods folder and start again from Step 1.
The Sims 3 Original Resource.cfg File
Download a Mod
Find a mod that you want to play with. The Sims 3 modding community is huge with different mods for all the DLCs. If you are looking for a great list, check out our best Sims 3 mods to download.
Download the mod you want to play with. See if there are any special instructions about the mod’s compatibility and installation. If not, continue on.
Place the Mod In Your Packages Folder
Sims 3 Resource.cfg File Download
The file you have downloaded will be a compressed file like a .zip or .rar. Extract the files and place the .package file into your DocumentsElectronic ArtsThe Sims 3ModsPackages folder – the same place where your NoBuildSparkles.package and nointro.package mods are.
If you want to delete any mod, you can simply delete the related .package file.
The Sims 3 Resource.cfg File
And that is it! This is how to install mods on Sims 3, with 10 easy steps. Just tweak your game to accept custom content, download the mod and paste it into your Packages file. Fast and not that complicated, and it makes thousands of different The Sims 3 mods available to you for free if you want to spice things up with the classic life simulation game. If this article helped you install Sims 3 mods, let us know below!
Sims 3 Resource.cfg File
You can also check out our articles for 15+ Best Mods For The Sims 4, 16 Games like the Sims to Play Online